Damsel in Distress: Part 1 - Tropes vs Women in Video Games (by feministfrequency)
Before you read any of below, watch the video and reply with what you personally think of Anita Sarkeesian’s work above and in the past, to promote a less bias view (Re: My Own) to taint your reply
Alright so, Anita Sarkeesian of Feminist Frequency has released her first video regarding “Tropes vs. Women.” Regardless of it being late, the initial backlash and her previous work, I thought this new video series would be a step-up from her previous work, sadly it isn’t. She often ignores larger cultural dichotomies, regarding gender stereotypes and cultural expectations, ethnocentric backgrounds and economic decisions when looking at particular game examples. Yes, she does explain the history of “damsel in distress” and the attribution to modern games, but often misses a few key factors in being objective or well-rounded in her discussion. To add on to that, she is often smug or flat in her delivery and is not open to creating any transparency regarding her research or objectivity on the subject. She is stating facts at you and in a manner that feels at times condescending or underwritten. Yes, sexism in gaming is prevalent, both in creative design and in the employment. Yes, this needs to be an open and objective discussion about it. Yes, it is a lot better with women writing, playing, contributing, creating and discussing games, look at the work of Rhianna Pratchett, XXP, #1ReasonWhy, Ashly Burch, Women In Games International (WIGI), WomenGamers.Com and so many more examples. Anita Sarkeesian is not helping this discussion and she needs to work on things a bit more. I hope the rest of the videos are representative of the $150,000+ she raised on Kickstarter.
Now let me do something Ms. Sarkeesian is not doing on her own videos and thank you for replies or Reblogs